Our process is based off of the idea of fulgurites. The process involves lightning striking sand and the heat from the lightning bolt melts the sand causing the sand grains to fuse together, forming glass. These are fulgurites and their size is determined by the strength of the lightning bolt and the depth of the sand.
To represent this process we used a water/borax solution which attracted to a pipe cleaner structure placed in the solution. After some time crystals are formed on the pipe cleaners which represent the phase change of sand grains to glass.
We began with using sugar to form the crystals and had the crystals form to string; however, the sugar would melt and the string just hangs down. We moved to borax water which we found will not melt and had it attract to pipe cleaners which are more structural. Our next step is to return to string and have many hang down from a grate into water being circulated with a pump. We hope this will randomize it more and make it less designed.
Yes, I agree, your crystalization process is very much controlled by the index of the strings, or wires. It woudl have been anyways more interesting to see if you can do something with a form of fused deposition modeling, think laser sinthering processes and the likes. It comes quite close to the process you describe with the lighting.
AntwortenLöschenIf you thing about your tower model, how would your process affect the formation of the tower? I would suggest to have a rather clean silhouette and a highly articulated interior based on your idea of formation. In a next step you have to broker with ideas gravitating around protoarchitectonic conditions such as opening, compartments or column...Just tackle one, not all at once...
best,
Matias