Uniform pull out scheme 1
I like the way there is opening in between each triangle and the solid facade, if continue working on this option, I may keep dividing the solid triangle part let it has more gaps within. However, I am not sure how the structure would works for this scheme.
Uniform pull out scheme 2
Instead of pulling the solid triangles out, this one I am playing with pull the edge out, and the floor will also come out the the edge which make the entire building more dynamic, such as different focus views for each floors and interior spacial quality.
Pull out and push in different depth scheme 1
This scheme major parts pulled out and minor parts pushed in. Compare with the other two schemes, this one has more dynamic exterior looking and variation on the floor plan.
Continue of pull & push
I am exploring how will it looks by adding the semi solid parts to the facade, and keep dividing the triangle parts to small pieces. However, I am not sure if this small portion openings will work or not.
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